Toolbars and Icons

Definition and settings can also be specified using toolbars / toolbar buttons.

 

The toolbars can be selected in the Customize dialog:

 

 

MIL Settings Toolbar (in DBE mode)

When generating symbols and components in Database Editor mode, the different views can be edited using the corresponding buttons of the MIL Settings toolbar

 

 

Button

Functionality

Example

Editing MIL default view

This button is selected when creating the base MIL symbol, including the graphics, addition of text nodes, connect point and placement of the origin.

Editing MIL female view

This button is selected in order to add/modify the graphic that will represent the display of the pin gender, in this case, a female pin. The base MIL symbol is shown grayed out as an aid to locating the graphic.

Editing MIL male view

This button is selected in order to add/modify the graphic that will represent the display of the pin gender, in this case, a male pin. Again, the base MIL symbol is shown grayed out as an aid to locating the graphic.

Editing MIL graphic origins
  • Used with MIL block connector symbols.

  • When this button is checked, the edit mode for the graphic origin is active, i.e. only then are the 'Place left graphic origin' and 'Place right graphic origin' button active.

Remarks on the 'graphic origin'
  • Graphic connect lines between two MIL symbols are always created between node/node and origin/origin, by default.

  • For displaying "internal" MIL block connectors the origin should thus be inside the block.

  • E3.series, however, defines that block connector symbols with their origin are always placed on the block's edge and the corresponding node must lay outside.

  • To properly handle internal MIL connectors, the nodes restriction is removed. Regarding block connectors, origin and node can lay on top of each other.

==> The graphic connect lines of MIL symbols would then also lay on top of each other.

 

That's why two additional points can be defined, i.e. the graphic origins. They define the start point of the graphics (left and right).

Placing left graphic origin

Placing right graphic origin

 

MIL Settings Toolbar (in Project mode)

Using the MIL Settings toolbar several definitions regarding working with MIL symbols can be defined in Project mode through the corresponding buttons.

 

 

Button

Functionality

Example

Displaying complete connector, when the final pin is contained in the group

 

Displaying complete connector, when all placed pins are contained in one group

 

Always displaying complete group

 

Treating connectors of an assembly as unit

 

Treating backshell pins as unit

Displaying the pin's type (m/f)

 

Hiding mating connector pin names

 

Displaying block connector on the block's outline

 

Displaying block connector outside the block

 

Displaying block connector inside the block

 

Color of the block connector "connection"

 

Width of the block connector "connection"

Line style of the block connector "connection"

 

Special Icons for MIL Connector Symbols

MIL standard symbols are represented by special icons in the tree:

 

: MIL plug symbol, placed (in Device tree, only with symbols without item designation)

 

: MIL plug symbol, unplaced (in Database tree only)

 

: MIL receptacle symbol, placed (in Device tree, only with symbols without item designation)

 

: MIL receptacle symbol, unplaced (in Database tree only)